Saturday, 24 July 2010

Thief: Still Superlative Gaming in 2010

After hours of plunder, toil, sneaking, stealing, barely-avoiding guards, spiders and undead haunts; after laying a ghost to rest, and destroying dark artifacts to purge the world of an evil; after treacherous climbs and a brief skirmish (arr!) with some cursed pirate spirits, I am faced with...

I'm unnerved, and excited, to find out what lies within this delightfully forbidding, and inevitably haunted abode. And this is why I continue to play Thief!

Still sorely missed, Looking Glass Studios, I salute you. (As well as Eternauta, the talented and inspired creator of fan-campaign When Still, from which the image above was taken.)